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Daergraf, Underworld Archmage

From The Convergence Wiki
Daergraf, Underworld Archmage
Daergraf, Underworld Archmage
Statistics
Location
Noxumbra, Forsaken City

Daergraf, Underworld Archmage is an optional Remembrance boss at the end of Noxumbra, Forsaken City. He primarily utilizes Dragonkin magic.

Drops

Information

  • Daergraf will always start with the Grab Bubble move in his first phase.
  • First phase is not parryable.
  • Second phase is parryable, and requires 3 parries to stagger.

Phase 1

HP: 26,137
Poise: 80 (6.15s recovery)

Absorptions
Standard:-10
Magic:50
Slash:-10
Fire:20
Strike:0
Lightning:10
Pierce:-10
Holy:0
Resistances
Poison:505
Sleep:1184
Madness:1184
Hemorrhage:505/603/893/1350
  • Deals primarily  Lightning damage and  Frostbite buildup.
Attack Name Description
Bubble Shotgun Casts a wide volley of lightning orbs which fly straight until impact.
Ice Wall backward Jump Jumps backward and crates a long wall of ice, dealing damage when walked into.
Melee Slices Slashes a blade of frost up to two times.
Quick Casts Summons a fast lightning bolt forward, three times.
Frozen Lightning Spear Conjures a giant lightning spear, holds it for a few seconds, then launches it at the ground, launching the target backwards.
Ice Waves Sends a line of ice which on impact turns into a giant ice spike, twice.
Grab Bubble Lifts staff up to create bubbles which follow the target, eventually slamming it down, trapping the target into a large bubble which flies up and slams back into the ground.
Barrage Overcharge Fires a constant stream of lightning towards the target, then exploding at the point of cast, leaving Daergraf temporarily staggered.
Barrage Overcharge Fires a constant stream of lightning towards the target, then exploding at the point of cast, leaving Daergraf temporarily staggered.
Ice Wall Break Summons a wall of ice then breaks it, firing ice shards forward.
Sideways Cast Jumps up and flies sideways while casting a fast lightning bolt toward the enemy.

Phase 2

HP: 37,338
Poise: 120 (9.23s recovery)

Absorptions
Standard:20
Magic:0
Slash:20
Fire:10
Strike:10
Lightning:-10
Pierce:20
Holy:25
Resistances
Poison:829
Sleep:658
Hemorrhage:829/927/1217/1674
  • Deals primarily  Lightning damage,  Standard damage, and  Frostbite buildup.
Attack Name Description
Stomp Grab Flies up and grabs the target, then fires constant frozen lightning breath.
Aerial Lightning Spear Flies up and launches a giant frozen lightning strike at the ground, then stomps down on the target.
Chomp Grab Leaps at the target, grabbing them and biting their head.
Ice Wall Break Thrusts a conjured frozen lightning spear forward, creating a wall of ice, then spinning the spear around, breaking the ice and launching it forward.
Lance Swipe Spins a conjured frozen lightning spear around, then thrusts it into the target.
Double Claw Swipe Claws at the target twice, then deals an outburst explosion.
Ice Waves Swings double frozen lightning spears at the target, sending a wall of ice forward.
Quick Spear Poke Thrusts a conjured frozen lightning spear forward, then swipes two multiple times, and ends with a double slash creating an explosion.
Upheaval Throws fists into the ground and pulls about the surrounding terrain.
Aerial Lance Combo Flies into the air, sweeping a frozen lightning spear twice.
Behind Lance Combo Swipes behind using a frozen lightning spear. Only occurs when behind Daergraf.
Sideways Shard Spray Leaps to the side and sends many ice shards forward.
Long Shards Spray Flies into the air and launches many ice shards forward, then charges forward and swipes with two frozen lightning spears.

History

  • 3.0.2:
    • Fixed an issue that caused AI freezing during his first phase.
  • 3.0.1.1:
    • Reverted a prior change causing Daergraf to freeze.
  • 3.0.1:
    • Fixed an issue where he would get stuck in his first phase when using the Bubble Grab attack before the phase transition.
    • Fixed an issue where he would sometimes stand around and do nothing.
  • 2.9.9:
    • Added.