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Deeproot Depths

From The Convergence Wiki

History

  • 3.0.2:
    • Fixed a render group issue.
  • 3.0.1:
    • Fixed an issue where Torrent could not be summoned in the big bridge.
  • 2.1.1:
    • Fixed a collision issue.
  • 2.1:
    • The lost city in Deeproot Depths has been expanded.
  • 2.0.3:
    • Fixed an issue causing the Coffin to bring the player to the wrong location in Ainsel River.
  • 2.0.2:
    • Fixed an issue that would give the player an infinite Rune Arc effect when dying in Deeproot Depths.
    • Fixed an issue where the Ulcerated Tree Spirit stays dead after the player dies.
  • 1.4.2.2:
    • Fixed an issue causing the weather of Deeproot Depths to behave in an odd way after interacting with the Wandering Mausoleumn.
  • 1.4.2.1:
    • Fixed an issue that the Great Waterfall Basin grace wouldn't match with the map location.
  • 1.4.1.2:
    • Added an additional fog collision to the Ulcerated Tree Spirits boss fight to prevent the boss from falling off the cliff.
  • 1.4.1:
    • Blocked off the route along the waterfall.
  • 1.4.0.2:
    • Set up boss zones for the bosses that will cause the player to spawn outside the boss rooms after quitting out.
    • Fixed an issue causing the player to turn the wrong way while entering a fog wall.
  • 1.4:
    • Corrected locations where torrent was supposed to be disabled.
    • Moved an Ant that was stuck inside a tree branch.
    • Fixed an issue where Crucible Knight Siluria's fog wall would not appear in certain situations.
  • 1.3.2:
    • Fixed an issue causing some walls to disappear in certain circumstances.
  • 1.2:
    • Fixed an issue causing certain progression elements to not function properly while using Seamless Coop.
  • Alpha:
    • Redesigned into a legacy dungeon.
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