Deeproot Depths
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- 3.0.2:
- Fixed a render group issue.
- 3.0.1:
- Fixed an issue where Torrent could not be summoned in the big bridge.
- 2.1.1:
- Fixed a collision issue.
- 2.1:
- The lost city in Deeproot Depths has been expanded.
- 2.0.3:
- Fixed an issue causing the Coffin to bring the player to the wrong location in Ainsel River.
- 2.0.2:
- Fixed an issue that would give the player an infinite Rune Arc effect when dying in Deeproot Depths.
- Fixed an issue where the Ulcerated Tree Spirit stays dead after the player dies.
- 1.4.2.2:
- Fixed an issue causing the weather of Deeproot Depths to behave in an odd way after interacting with the Wandering Mausoleumn.
- 1.4.2.1:
- Fixed an issue that the Great Waterfall Basin grace wouldn't match with the map location.
- 1.4.1.2:
- Added an additional fog collision to the Ulcerated Tree Spirits boss fight to prevent the boss from falling off the cliff.
- 1.4.1:
- Blocked off the route along the waterfall.
- 1.4.0.2:
- Set up boss zones for the bosses that will cause the player to spawn outside the boss rooms after quitting out.
- Fixed an issue causing the player to turn the wrong way while entering a fog wall.
- 1.4:
- Corrected locations where torrent was supposed to be disabled.
- Moved an Ant that was stuck inside a tree branch.
- Fixed an issue where Crucible Knight Siluria's fog wall would not appear in certain situations.
- 1.3.2:
- Fixed an issue causing some walls to disappear in certain circumstances.
- 1.2:
- Fixed an issue causing certain progression elements to not function properly while using Seamless Coop.
- Alpha:
- Redesigned into a legacy dungeon.