Gameplay
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⚠️ This page is incomplete.
Note: currently just lists any misc changes made to general gameplay. will be formatted in the future
Changes=
- 3.0.2:
- Convergence is now compatible with Tarnished Edition, but does not require it.
- Now has the ER Torrent Skin Slots mod.
- Updated ModEngine3 to 0.13.0.
- Updated to ER Transmogrify to 2.4.14.
- 3.0.1:
- Made several performance optimizations, specifically to enemies loading in.
- 3.0:
- Made numerous improvements to overall performance.

- 2.9.9:
- Updated the main menu background.
- Reworked various parts of the map image to accurately reflect new map changes.
- Added 45 new loading screens, most of which will only be shown after going somewhere specific or encountering a specific boss.
- Added a new auto save icon of the Convergence logo.
- Moved the status bars from the center of the screen to the top right.
- Updated the loading screen when changing mount.
- Added a marker to the Abandoned Guardhouse after defeating the Tree Sentinel Duo.
- Updated loading screen tooltip messages.
- Updated tutorial messages in Sanctuary of Lost Knowledge.
- The Miquella barriers that prevent entry to the Shadow Keep have been reworked to allow more exploration of the keep, now only blocking the West Rampart and Specimen Storehouse.
- Many optimizations to the HKS codebase to make it easier for people to merge that part of the mod.
- Various effects that increase the speed of the player will now ignore throwing animations and Dragon Communion spell casting in order to prevent desync during those animations.
- Mind FP gains per level have been made linear up to 60 mind at a rate of approximately 5 FP per stat point. This remains linear up to 99 mind at a rate of approximately 2.5 FP per stat point.



- 2.1.2:
- Changed defense from rune level, physical defense from strength, magic defense from intelligence, fire defense from vigor, lightning defense from endurance, and holy defense from faith to be linear.
- 2.1.1:
- Updated Erd Tools CPP to 1.4.
- 2.1:
- Added a new feature that allows to select a different mount after finding it in the world.
- Updated Elden Ring Alt Saves to 1.4.1.
- Updated Erd Tools CPP to 1.3.1.
- Updated Transmogrify Armor to 2.3.8.
- Added completion marks to the world map.
- Added the Bestial Undercroft, Redmane Castle's Walls, Stormveil Castle Approach's walls, and the bridge between Limgrave and Liurnia to the world map.
- 2.0.2:
- Updated Transmogrify to 2.3.5.
- 2.0:
- The mod now requires Shadow of the Erdtree.
- Removed Scadutree Fragments and Revered Spirit Ashes.
- Rebalanced DLC content.
- The permanent lantern feature has been scrapped for Erd Tools CPP.
- Remove i-frames from backsteps because of the talisman added.
- Elden Ring Alt Saves updated to 1.4.0
- Erd Tools CPP updated to 1.2
- Transmogrify Armor updated to 2.3.4.
- Script Data Exposer updated to 1.0.5.
- Modified the title screen to reflect the change from Alpha Test to Beta Test.
- the world map of the Realm of Shadow will now be fully unlocked the moment the player enters the Realm of Shadow.
- Added infusion icons to various menus.
- 1.4.2:
- Ray Tracing will now be automatically turned off due to various bugs, crashes, and lag spikes.
- Mod Engine 2 has been updated to 2.1.
- Erd Tools CPP has been updated to 1.1.5.
- Transmogrify has been updated to 2.2.9.
- Modified a startup message about starting in offline mode to explain how the mod is launching in offline mode and making use of alternative save files.
- 1.4.1.3:
- Updated Transmogrify Armor to version 2.2.4.
- Modified the launchmod_eldenring.bat to do more automatic diagnosing if the game fails to launch.
- 1.4.1.1:
- Changed the message for A Heavy Door has opened somewhere that was left over to be a blinking message.
- 1.4.1:
- Transmogrify Armor[1] mod is now included.
- Adding the Training Grounds Statue to Roundtable Hold that allows changing equipment or modifying various things about the dummy or the player whilst inside the Training Grounds.
- Added a consumable called Golden Extract. They are obtained by using Golden Seeds at a new altar east of the Minor Erdtree Church. It retires your HP, FP, and Wondrous Physick.
- Baldachin's Blessing has been reworked and now can stack to 10 and gives immunity to the summoning debuff until warp or death.
- Your lantern will no longer be unequipped if you warp or die.
- New characters start in the morning instead of midnight.
- Disabled the granting of Steam Achievements to prevent lag spikes.
- Added a small amount of i-frames to the backstep.
- Reduced the Crimson Flask healing to be closer to vanilla, but following a linear increase model allowing for more healing overall.
- Added a new menu item to the grace menu that allows you to automatically consume all runes or remembrances in your inventory for their runes.
- Added two new attribute scaling letters; S+ starting at 200, s++ starting at 225, and S now starting at 175.
- Removed the toggle headgear option from the Clouded Mirror Stand.
- Upgrading flasks at a grace no longer asks for confirmation.
- The messages like "A heavy door has opened somewhere" have been changed to blinking messages that dont prevent the player from doing other actions.
- Restored the visual effect on the players health bar while under the effect of Destined Death.
- 1.4.0.1:
- The patch now includes alt_saves.dll.

- 1.4:
- Slightly lowered the overall effectiveness of vigor scaling.
- Slightly lowered overall player damage output.
- Added indicators in the grace menu under the flasks category when the player has unused Golden Seeds and Sacred Tears.
- Added the previously missing hairstyles from the latest vanilla patch.
- Added the map discovery indicators for into the player map.
- Wandering Mausoleums now duplicate items in left and right arms.
- The time of day no longer changes from night to day after dying at night.
- Added a new option in the Clouded Mirror in Roundtable Hold that allows you to toggle your headgear.
- Expanded the bosses available at the Boss Resurrection Altar in Roundtable Hold.
- 1.3:
- Convergence now uses a separate location for its save data.

- Alpha:
- Fast travel can now be performed while in combat and inside dungeons.
- Players now always a passive FP regeneration of 1 FP per second.
- A boss rematch system is now available on the ground floor of Roundtable Hold that allows the player to rematch any remembrance boss that they have previously defeated.
- Players now start with 3 spell slots.
- Area scaling has been adjusted to better support a more open world model.
- Players now start with all four talisman slots unlocked.
- Map cursor speed has been increased.
- Players now start with all the cookbooks unlocked.
- The requirement for Cracked Pots, Ritual Pots, and Perfume bottles in recipes has been removed, all items can be crafted with just the materials alone.
- Plaers now start with the Spectral Steed Whistle.
- The Crafting Kit, Whetstone Knife (and all blades), and Flask of Wondrous Physick are now found in the starting room.
- Each flask reinforcement can be done with only one Golden Seed per upgrade.
- Modified vigor scaling.
- All maps are revealed from the start of the game.
- Each class will be teleported to a unique starting location after the first room at the beginning of the game.