Raya Lucaria Academy
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History
- 3.0.1:
- Added a way to survive the crystal parkour and gravestone parkour if failed.
- 2.1:
- Fixed an issue causing the water wheel to disappear under certain circumstances.
- 2.0.2:
- The door to the Grand Library now has the player use an opening animation.
- Fixed an issue causing a Large Living Jar enemy in Raya Lucaria to give no runes upon defeat.
- Fixed an issue where the key locked doors would not work when the player has the relevant key.
- 1.4.2:
- Modified the enemy placements throughout Raya Lucaria.
- 1.4.1.1:
- Removed a soldier that had a tendency to get stuck.
- Fixed an infinite fall.
- Fixed a wall collision.
- Fixed an issue causing the waygate to Volcano Manor to reactivate the water wheel.
- 1.4.1:
- Redesigned the jump puzzle.
- Added a sigil teleporter behind the Grand Library Key that leads back to the room near Moongrum.
- Moved a chest originally found behind an illusory wall to be behind the new Crystallian.
- Added a lever that allows the water wheel to be turned back on.
- Improved the message when interacting with the locked door in Raya Lucaria without having the key.
- Fixed some transparent geometry.
- Fixed an issue causing certain enemies to not have the correct difficulty or rune gain values.
- 1.4.0.1:
- Restored an enemy's appearance.
- Fixed some missing collisions.
- 1.4:
- The layout and progression has been overhauled.
- 1.3:
- Corrected the displayed location for the Raya Lucaria Grand Library grace on the map.
- Alpha:
- No longer needs a key to enter.