Prisoner
From The Convergence Wiki
More actions
Prisoner
Starting Equipment
Weapons
Armor
Spells
-
Stats
Level
1
VIG 10
MND 10
END 10
STR 10
DEX 10
INT 10
FTH 10
ARC 10
A wretched prisoner locked in a dungeon, an inauspicious path.
The Prisoner favors no particular attribute or damage type.
The Prisoner starts within a cell at the end of Gael Tunnel on the border of Caelid.
Note: Notable armor sets only function to their full potential while remaining unleveled at Rune Level 1.
Notable Armor
- Horned Warrior Set
- Horned Warrior Gauntlets - Stormveil Castle
- Horned Warrior Greaves - Hermit Village
- Horned Warrior Armor - Subterranean Shunning-Grounds
- Horned Warrior Helm - Belurat, Tower Settlement
- Eccentric's Set
- Eccentric's Manchettes - Witchbane Ruins
- Eccentric's Breeches - Caria Manor
- Eccentric's Armor - Redmane Castle
- Eccentric's Hood - Heretical Rise
- All-Knowing Set
- All-Knowing Gauntlets - Fort Haight
- All-Knowing Greaves - Academy Crystal Cave
- All-Knowing Armor - Leyndell
- All-Knowing Helm - Given by Gideon after discovering Mohgwyn Dynasty Mausoleum
History
- 2.9.9:
- Equipping the "Jewel of the Chained" grants +2 to all attributes (STR/DEX/INT/FTH/ARC).
- Remade the spawnpoint.
| Classes | |
|---|---|
| All Classes | Retainer • Vanguard • Marksman • Berserker • Dreadnought • Sellsword • Rogue • Glint Sorcerer • Starcaller • Underworld Mage • Volcanist • Stormcaller • Nox Oracle • Necromancer • Frost Witch • Aberrant Heretic • Flame Prophet • Fundamentalist • Bestial Devout • Dragon Cultist • Godskin Celebrant • Frenzied Zealot • Blood Initiate • Servant of Rot • Mystic • Perfumer • Prisoner |