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Prisoner

From The Convergence Wiki
Prisoner
Prisoner
Starting Equipment
Weapons
Spells
-
Stats
Level
1
VIG 10
MND 10
END 10
STR 10
DEX 10
INT 10
FTH 10
ARC 10

A wretched prisoner locked in a dungeon, an inauspicious path.

The Prisoner favors no particular attribute or damage type.

The Prisoner starts within a cell at the end of Gael Tunnel on the border of Caelid.

Note: Notable armor sets only function to their full potential while remaining unleveled at Rune Level 1.

Notable Armor

  • Horned Warrior Set
    • Horned Warrior Gauntlets - Stormveil Castle
    • Horned Warrior Greaves - Hermit Village
    • Horned Warrior Armor - Subterranean Shunning-Grounds
    • Horned Warrior Helm - Belurat, Tower Settlement
  • Eccentric's Set
    • Eccentric's Manchettes - Witchbane Ruins
    • Eccentric's Breeches - Caria Manor
    • Eccentric's Armor - Redmane Castle
    • Eccentric's Hood - Heretical Rise
  • All-Knowing Set
    • All-Knowing Gauntlets - Fort Haight
    • All-Knowing Greaves - Academy Crystal Cave
    • All-Knowing Armor - Leyndell
    • All-Knowing Helm - Given by Gideon after discovering Mohgwyn Dynasty Mausoleum

History

  • 2.9.9:
    • Equipping the "Jewel of the Chained" grants +2 to all attributes (STR/DEX/INT/FTH/ARC).
    • Remade the spawnpoint.
Classes
All Classes Retainer • Vanguard • Marksman • Berserker • Dreadnought • Sellsword • Rogue • Glint Sorcerer • Starcaller • Underworld Mage • Volcanist • Stormcaller • Nox Oracle • Necromancer • Frost Witch • Aberrant Heretic • Flame Prophet • Fundamentalist • Bestial Devout • Dragon Cultist • Godskin Celebrant • Frenzied Zealot • Blood Initiate • Servant of Rot • Mystic • Perfumer • Prisoner