Smithscript Rosary
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A weapon that contains the combined conjuration techniques of the entire Smithscript lexicon. Grants the wearer the ability to conjure various Smithscript weapons and perform either single attacks or follow-up attacks with those weapons. Capable of conjuring a straight sword, axe, great hammer, dagger, spear, shield, quarterstaff and throwing knives.
Smithscript Rosary is a Misc Weapon found in the Ruined Forge of Starfall Past and is a notable weapon for Retainer and Vanguard. It has a very unique moveset, with every attack conjuring a different Smithscript weapon.
Information
| Stat | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 | +15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Physical | 162 | 170 | 179 | 188 | 196 | 205 | 214 | 222 | 231 | 240 | 248 | 257 | 266 | 275 | 283 | 292 |
| STR | 114 | 120 | 126 | 132 | 137 | 143 | 149 | 154 | 160 | 166 | 171 | 177 | 183 | 189 | 194 | 200 |
| DEX | 114 | 120 | 126 | 132 | 137 | 143 | 149 | 154 | 160 | 166 | 171 | 177 | 183 | 189 | 194 | 200 |
Moveset
One-handed moveset:
- Light attack is a four-move combo with a sword swipe left, sword swipe right, sword swipe right, then a quarterstaff spin forward then a swipe right.
- Running light attack slams an axe downward.
- Running heavy attack spins a spear vertically then thrusts it forward.
- Rolling attack is a two-move combo with a forward lunge then a dagger swipe left, then right.
- Backstep attack swipes a quarterstaff right, leaps into the air and swipes right again.
- Heavy attack is a two-move combo that jumps up and slams a greathammer down, then swings around and swipes left.
- Charged attack is a two-move combo that jumps up and slams a greathammer down, then swings around and slams down again.
- Feint attack sends out many throwing daggers forward.
- Jumping light attack is a two-move combo that swipes a quarterstaff right while falling, then spins it in front, then lunges forward and swipes right.
- Jumping heavy attack is a two-move combo that slams a greathammer down while falling, then swings it around and slams down again.
Two-handed moveset:
- Light attack is a four-move combo with a sword swipe left, two swipes right, swipe right, then swipes right many times with a quarterstaff.
- Running light attack kicks then slams an axe down.
- Running heavy attack spins around and slams a spear down.
- Rolling attack is a two-move combo that spins and slams a sword down, then slashes the sword forward and spins backwards.
- Backstep attack spins a quarterstaff right many times.
- Heavy attack is a two-move combo that pulls a greathammer up, then spins it around left twice.
- Charged attack is a two-move combo that pulls a greathammer up, then spins it around once and then slams it down.
- Jumping light attack is a two-move combo that swipes a quarterstaff right twice while falling, then it spins it right many more times forward.
- Jumping heavy attack is a two-move combo spins around and slams two greathammers down while falling, then spins around and swipes both greathammers left.
Left-handed moveset:
- Four-move combo that swipes right, left, right, then slams a greathammer down.
- Blocking creates a shield, then attacking while guarding thrusts a spear forward.
Mounted:
- Light attack thrusts a spear forward.
- Heavy attack swings a greathammer upwards.
Misc:
- Guard counter swipes a greathammer left.
- Feint attacks send out many throwing daggers forward
Unique Skill: Smithscript Arsenal
While used on its own, temporarily boosts poise. While attacking or guarding, performs a conjured weapon attack based on the current weapon that is summoned.
- Dagger: somersault in the direction of movement which summons a cloud that flies up and then shoots down daggers.
- Sword: charges up the sword and then launches forward.
- Quarterstaff: spins around then throws forward, leaving it dealing lingering damage.
- Shield: spins around and throws the shield forward.
- Greathammer: jumps into the air and throws the greathammer down into the ground.
- Spear: jumps into the air and lunges down into the ground, conjuring spikes on impact.
- Axe: throws the axe forward, then a follow up skill spins around and throws another axe forward.
Obtaining
Ruined Forge of Starfall Past
History
- 3.0.1:
- Increased the guard counter window.
- Fixed an issue where the light jump attack did not trigger on hit effects.
- 3.0:
- Heavy reduced the damage of the shield throw, but significantly increased its poise, stamina, and guard damage.
- 2.9.9:
- Added.